Codemasters' Race Driver series has long put the emphasis on making the driver, not the cars, the stars of the show. Grid is the spiritual successor to this series, and though it still offers you the chance to travel the world as a racing driver, the emphasis is firmly back on the racing itself. Taking in a wide range of international venues and racing disciplines, Grid's career mode puts you in the shoes of a top racing driver. You'll freelance as a driver for other teams, form your own team, and negotiate sponsorship contracts so you can buy new vehicles. In addition, Grid has a highly accessible 12-player online mode, a new flashback feature to rewind the action after devastating crashes or costly mistakes, and a novel approach to trading vehicles. It may lack basic features such as adjustable weather and split-screen multiplayer, but Grid still has enough fresh ideas to make it a notable entry in the racing genre. Grid splits its racing between three geographical locations, with Europe, the US, and Japan each presenting an assortment of racing styles. Europe features track-based racing, with famous locations such as the Nurburgring, Donington Park, and Le Mans on its roster. Europe also boasts a city track in Milan, but it's the US that is more focused on street racing with courses in Washington, San Francisco, Detroit, and more. Japan is clearly influenced by underground street racing and has short, winding tracks that are perfect for drifting around. Each of these locations demands different vehicles; Europe features touring and GT cars, the US has muscle cars such as Vipers and Mustangs, and in Japan you get to drive tricked-out Nissans and Subarus. The main aim of the Grid World mode is to increase your reputation as a driver and earn money to buy new vehicles. You'll be paid for winning races, playing at harder difficulty levels, earning sponsor bonuses and being part of a winning team. As with many racing games, you need a selection of vehicle types to enter different racing events, and you can buy cars either brand-new or secondhand on eBay Motors. It's a rare example of in-game advertising done right: Some pre-owned motors run the risk of being too banged up, whereas others have proved themselves capable of winning races previously. One thing that Grid doesn't focus on is upgrading vehicle components; instead of buying new engines, you just sell your old banger and buy something better.Read full review
Pros: The game plays really smoothly, textures and graphics are outstanding, game offers in car driving view complete with character shifting, realism is great and the difficulties actually offer a challenge, the tracks are great and fun. Easy but steep learning curve. Collisions are AMAZING and fun. Cons: Story mode isn't extensive as it could be. Not much to the bulk of the car itself. Won't find anything like Gran Turismo where you might be able to tweak things under the hood, the car feels unrealistic when at a complete stop and accelerating quickly your car will likely spin out VERY easily. Rated Good, Not Excellent because it lacks an in-depth story and car customization, and handling feels unrealistic when at a complete stop only.
The graphics are spectacular and the game overall looks amazing (from the fans cheering you on, to the cars, to the mind-bending tracks). It competes very well with Forza in the graphics category. But I think Grid offers better tracks. If you play with a steering wheel, it is a lot funner! It makes the game 10x better than using the controller. The game is a bit short for a racing game. I was expecting something long and drawn out like Forza, but Grid is a pretty short racing simulation. There is a lot you can do besides the career that might boost some more playing time, but head-to-head (same system) racing does not exist for Grid. However, if you have a buddy with an Xbox 360, you can hook up system link and battle your friends. Forza and Grid are two completely different games. Forza is the ultimate, realistic, first-hand racing game that takes real-life racing and puts it in your hands. You have a bit more freedom in Grid in the sense that you get to take part in very fun drift events, togue races, and other popular auto culture that takes place today. Both games are great in different ways! Overall, here are the scores: Graphics: 5/5 Playability: 5/5 (with steering wheel) Playability: 4/5 (without steering wheel) Story: 5/5 Length: 3/5 Ease: 5/5 (not a very big learning curve, just jump in and race; however, drifting will take a few days to perfect) Sound: 5/5 It is worth $60 bucks. Lots to do, lots to learn, and will have fun on every single race (at a competitive difficulty level). If you liked Forza, you will probably like this game just as much, if not more.Read full review
This game is not for the purists race gamers, if you want to play a race game with a good balance between the excitements of a race and don't want to bother about customizing your car, you will love this game. Great graphics and sound, the playback feature can be very useful, the career mode is well designed it let's you drive faster cars at start, it's possible for you to drive different and faster cars through the "driver offer" races. I'm not a guy who wants to spend more time customizing the car for each track than racing, that's why I'm very pleased and satisfied with this game, but I think that some engine, transmission and tires upgrades would be welcome. Playing online will be fun, except when you get piled every corner and the annoying fact that doesn't take too much to make cars slide around, one tap from an opposing car and you are spinning out of control, seems that your car loose all its traction when hit, doesn't matter how soft the hit is. If you look for a good arcade of this genre, this game is a great choice.Read full review
I just expreienced the brown screen of death and have to start all over. I downloaded the Xbox update after reading what it patched. Apparently it didn't fix the well known problem of the game freezing in the middle of a race. Luckily there's no achievement for completing the 24 hours of LeMans. Ok, this game is definately like the fast paced arcade style PGR's and NFS Prostreet. Those games are fun but I dislike starting from the rear with no pre qualify or practice sessions. So to get to the front you just have to effectively keep ramming every car. The cars also have major understeer. The trick to pointing the nose in the right direction is pulling the e-brake and keeping the revs high by downshifting hard while corning. I initally played the demo and I kept wondering why the ghost car was drifting and pulling off insane lap times. Now that I know the physics of the game, it's kinda fun only because I like driving. After already obtaining 19 achievements in the first few hours, I think I'll keep playing. But I do get tired of the "ketchup" system. Extremely slow cars are left behind but somehow get a shot of nitrous to catch up. But what really keep me playing are the Touge events and drifting, and I heard the F3 racing is amazing.Read full review
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