Well So close and yet So far away. The game is setup a lot like Resistance:Fall of Man. Everything from the story line which is an alien race "sneaks" to earth and starts transforming are military into super aliens. Or the government creates these aliens. Even the controls are laid out like resistance. Unfortunately that's where the similarities end. The graphics are O.K. it uses the Unreal engine however it never fully utilizes the capabilities of the PlayStation 3. The bugs are absolutely UN-excusable. Fro the long load times you might as well get a snack. They even have load times in the middle of the levels a couple of them and those absolutely ruin the momentum. I even had the game freeze up a couple of times to wear I had to complete turn my ps3 off to correct the error. The gun selection is very limited as well. The graphics are very choppy as you move your character the screen cuts out to catch up with your movement. On to the good. The controls are solid you have 3 controller setup selections you can choose from. Although you would like to see mappable buttons however they work. The vehicle controls are setup well much like similar FPS vehicle controls. The vehicles are a little irritating aliens come at you but you have no gun and if you run over them they blowup your vehicle. What possessed them to give you a vehicle without a gun is beyond me. Your path is pretty well laid out. Your squad mates work well to help things along. Some of the creatures are massive. Plenty of ammo is laid before you. If your looking for a FPS to play and you can pick a used copy up for $15 it's probably worth your time. I downloaded a playable demo off of the PlayStation network to try out and that played really well. I would do that be for making a leap in to this game.Read full review
November 13, 2007 - Expectations can be a bitch. If publishers want their games to get out and get onto the wishlists of Pete and Paula Public, they have to showcase screens, movies and all sorts of stuff that makes an award-winning impression. However, that quick glimpse or play test is just part of the product that's coming down the pike. Perhaps the game will surpass the initial look or perhaps it'll fall short of the lofty goal. Sadly, BlackSite: Area 51 is one of the games that falls short.
Blacksite:Area 51 was an alright game. I wouldn't want to play it ever again but... The graphic was ok. But the reason I gave this game a 2 out of 5 is because to me the game itself was slow. Also the game freezed on me twice and I had to restart the level. And also I got towards the end of the game and I completely lost sound. I couldn't hear any of the people talking,gun fire anything. So I had to turn the game off and start again. And this game loads WAY WAY too much.It's like while playing the games loads like every 10 mins (It feels like it anyways) But if you must have this game I sure as heck would pay over $5.00 for it.
Gameplay: 6.5 The shooting mechanic is passable, but aiming is excruciatingly slow. The morale mechanic is pretty forgettable. Graphics: 7.0 While the game occasionally has its graphical moments and impressive visual moments, 90% of the game is bland art design. Sound: 6.8 The voice acting is decent, but sometimes confusing. Nothing special here. Difficulty: Medium Concept: 6.5 The story and dialogue is occasionally clever, but this is no Bioshock. Multiplayer: 7.5 There are the basic online modes, and while I wasn’t able to test them, Abduction Mode sounds interesting. Overall: 6.5 Blacksite: Area 51 is fun to play – sometimes - but when you compare it to other FPS’s on the market like Bioshock, Halo 3, and CoD4, there is no comparison. Playing a game like this makes you really appreciate how far games have come, and what a little extra polish will do to a game.Read full review
Casual mode gives the game high replay for me.
Verified purchase: Yes | Condition: Pre-owned
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