This is the sequel to Rengoku and picks up where the other game left of... you're a robot who fights pointless battles trying to find a purpose. The story in itself is very mature and features biblical and philosophical references but it's not for everyone out there. The graphics are a lot better then the first games but there is some screen tearing. A thing that most of you will enjoy is the customization. You can equip your robot with various weapons and enhancements which radically change it's in game appearance. And if you're a fan of strange artwork then this will be heaven for you as you can make him look "kick ass" or gruesome as hell. This game doesn't push the system to the limits and isn't made for the casual gamer, but it's a hidden gem to those who are into it. Good points: originality, good plot, decent graphics, awesome artwork Bad points: very repetitive (killing robots is the only thing you ever do so you can steal their parts), dark to newcomers, screen tearingRead full review
This is a great game that will keep you playing all day long. This is a classic to have in your collection. This is a must have.
Stairway to H.E.A.V.E.N., on the whole, is actually quite an improvement to it's predecessor, presenting better environments, improved graphics, a larger assortment of weapons, an enhanced combat system, and actual effort in cinematics. You take the role of an A.D.A.M. battle unit, a highly customizable android built for one purpose... War. However, one of the ADAM units (the one you play as, naturally) that was endowed with the battle experience and memories of a soldier that died during the war prior to the timeline, which seems to have been done to all of the ADAM units as an experiment, started to recognize some of these memories... thus, beginning to question who or what he is as a being rather than a weapon. The story seems to be a re-design of the original game, playing out similar scenarios, plot structures, and even similar boss encounters (except, most bosses are now huge, deformed hulking tanks rather than an over-powered ADAM units from the first game). The game takes a step from gritty dullness to futuristic fantasy in terms of graphics, level design, and even character design. If you've played the first game, the controls of this one will confuse you for a moment before your first enemy encounter. The combat was given a complete overhaul, introducing a kind of combo-system for more powerful melee combat, unlike it's predecessor, which more or less forced you into fighting with long-range weapons all the time. If you have the weapons and equipment to do so, you can trade weapons on the fly, provided that they are on you at that time. Item and weapon drop offs arent as numerous as the first game, but, it's enough to start yourself off with a healthy arsenal before you reach floor 2. "Elixer Skin", the spendable experience points in this game, can now be found outside enemy encounters. The sound didn't improve too much, so there's nothing to talk about there... All in all, if you enjoyed the last game in any degree, you might enjoy this one a little more...Read full review
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