Looking for a good sequel to the original Army of Two game, this game came as a good purchase. The action and gameplay was close to if not better than the first game, and will leave you and your co-op friend (either computer or human) thinking. However, if you're interested in a good story line, this game is far from this. You start off in a city being destroyed by terrorists, and your only objective is to leave the city, not stop the terrorists. I kind of expected a little more of a story, but hey, I played for a good co-op game, not a story line. [[[Pros]]]---Variable difficulty from casual to hardcore ---Large selection of weaponry ---Larger selection of customization for weaponry ---7 chapters (about an hour each to complete) ---Interesting moral choices ---Great co-op gameplay [[[Cons]]] ---Inability to skip cut scenes gets repetitive and annoying (especially after dying) ---Not enough checkpoints, if you die you start again further back in the game than I would like ---Bland story line with a small twist at the end. [[In Summary]] If you have a friend that is willing to go through a two person shooter campaign with you, I would highly recommend it. Its the "hack-n-slash" game for shooter fans. If you can get over the small cons, this game is great fun.Read full review
Army of Two: The 40th Day is the sequel of one of the most famous third person shooters ever developed. In this game the action happens in Shanghai (China), and Rios and Salem has no idea about what's going on in the beginning of the game - as well the history will be revealed as long as the game evolves. The gameplay is very exciting and controls relatively easy to get, but sometimes it's hard to get the picture about who's shooting you and precision lacks when you need rapid response. Overall, I recommend the game, even for those who hadn't played the first - my case.
This is a nice progression for the Ao2 franchise. The controls are still not as tight as Halo or Gears of War but are improved from the first. Still no system link option fir co-op but there is a private co-op option via Xbox live. The weapons customization is seriously expanded with lots of earnables/findables/unlockables that give the game good replay value. The "moral choice" encounters give a little more depth to the game and provide another reason to play through at least twice. There are also a couple different endings to work towards. If you have a friend that enjoys a good co-op shooter romp, you should at the very least rent the game for a weekend to check it out. Theres some good fun to be had in a genre devoid of game options (the buddy/co-op shooter).
Army of Two is not the common run of the mill game some are used to. It doesn't have what some would call a plot outside of the role of survival found in shooter games. It is either you like it or hate it style of game. The entire "plot" is to slaughter the bad guys before they slaughter you. Simple, direct, and unassuming. Unlike the original Army of Two this one provides you moral choices -- either you kill everything for profit or you do the right thing for no profit. Both ways there are far reaching consequences to your actions which does seem to twist the game end. In fact, moral choices often have some shocking results one would not expect and not so moral choices have some results that leave one with something like -- "Well, you sort of asked for it" -- Karma as well. Pros -- The game is fast paced. The game is entertaining. The game is full of action and some unusual twists. Ammo and cash are much easier to acquire than in the Original Army of Two The weapons are and are not improved -- you have to play both to understand this. There are no end to the bad guys to battle -- lots and lots of bad guys! Cons -- The makers could have done a better job with the sound. In fact, it was hard to understand the words without the sound being turned way up. Subtitles would have been a really big help in this game -- there are none. The guns could not be silenced to a believable level no matter how high priced of one you bought with your booty which for me is a big let down as I prefer a quiet shooter over a rat-a-tat-tat one in any game -- I like the game not the noise. The artwork is acceptable but not outstanding - the main players were not as well defined as in the original and were more tattooed freak looking with really tin-can-voices that did not fit the game well at all. The bad guys were typically stupid - most were just clones of the last you shot with no real individual artwork going into them -- in fact it looked like they were cutting cost corners dramatically and it was obvious many were simply on a loop which made them predictable and easy to knock off with a hand gun...bummer...but not the end of the world. Shooting the bad guys was a lot like shooting ducks on stick, but hey they do shoot back and will knock your socks off if you think the A.I. can't zero in on you! Some of the back to back stuff was pure stupid and not my thing at all as well as some of the heavy Armored bad-guys that were redundant to the point they nearly became a turn off, but once you figure out how to knock them off they became one of those unusual twists to the game you could adapt too. Overall on a scale of 10 this is probably a really high 7 to low to mid 8 for playing. It will keep you guessing. Perhaps the worst part was the GPS and having to rely on a lighted line to show you where to go -- sort of sad for a game that could have been great, but other games rely on them too so it is a wash. If you like shooter games -- hey, get it used at a great price and its worth the time and effort to run it through a half-dozen times before you get tired of it...lol. It's worth playing for sure.Read full review
The 40th Day is a sequel to the well received original Army of Two game. While there is certainly an upgrade in graphics, the game play is somewhat lacking. The "grab cover while running" is wonky at best (or maybe just too sensitive about the direction your character is facing when initiating the grab cover). Two new combat options have also been implemented for this version, the "feign surrender" and "force surrender" options. You'll be prompted before entering an eligible scenario and you can either play it this way or just the traditional run and gun, but you may lose out on upgrades and bonus loot. Overall the game gets 3 out of 5. Unoriginal concept and mediocre gameplay hold this game back from its full potential. The feature that prevents this game from being a complete bust is the more detailed weapon customization. The sequel far surpasses the first in terms of options available for each weapon (although it will be a while before you unlock enough of them to really matter).Read full review
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