Current slide {CURRENT_SLIDE} of {TOTAL_SLIDES}- Best Selling in Video Games
Current slide {CURRENT_SLIDE} of {TOTAL_SLIDES}- Save on Video Games
Dragon's Lair in the Arcades was the first of a genre. FMV "wait and act" games I suppose you could call them. Basically, there is video (in this case, hand drawn animation) and you choose the correct action. Choose correctly (move left when you see the bad guy) and the game/video continues. Choose incorrectly and you see a death animation. Some people hate this type of game. It's basically a memory game. You play it through, learn when to do what using clues from the game and a lot of trial and error. I love this type of game, and Dragon's Lair is the best of the best. The animation, by ex-Disney animator Don Bluth is glorious, and the animations will keep you coming back and for me, enjoying every new attempt. I liken it to a beautifully animated game of concentration. Yes, its just a memory (and some reflexes) game, but it's a great memory game. And it's the original... Now, as for the Sega CD version. It's pretty good. The animation is a bit grainy, and it doesn't have all the levels that the Arcade version had, but it's still very well done. Not as good as the 3D0 version, but a worthy addition to show off the Sega CD. Smooth animation and responsive game play. Yes, some people hate this type of game, but there are more of us that love this type of game than people would believe... While not the best Sega CD game, and not the best home version of Dragon's Lair, it is a very good game and I'd recommend it highly... DesiRead full review
Dragon's Lair was released in June of 1983, but was a full 6 years in the making. It was created by Rick Dyer of Advanced Microcomputer Systems (AMS), Don Bluth of Bluth Studios, and Cinematronics. For Dragon's Lair, Bluth Studios produced 22 minutes of full animation at a cost of 1.3 million dollars. To keep the cost as low as possible, they decided not to hire professional voice actors. Instead they all pitched in and did the voices themselves. Sound Engineer, Dan Molina was the voice of Dirk the Daring and Vera Lanpher, head of assistant animators, was the voice of Daphne. The narrator was Michael Rye and the musical score was created by Christopher Stone. Dragon's Lair was a hit from the start. With over 30 million in sales in the first 40 days, and grossing more than 32 million dollars in the first eight months in the arcades, it seemed unstoppable. A line of merchandise was issued featuring Dirk and Daphne, and the Marvel Studio produced a Saturday-morning TV-show based on the game. The TV show, produced by Ruby Spears, debuted in the fall of 1984 on ABC and lasted only 1 season. There was also a Dragon's Lair feature film that was planned, storyboarded, and written, but never put into production. The film was to be called Dragon's Lair: The Legend. It explored the background of Dirk & how he meets Daphne. It was to be a darker, more developed story than the "light" hearted 'thrill ride' that Dragon's Lair was.Read full review
This is an old classic arcade game i played when i was a kid and could never get too far but loved the cartoon look with my reaction to what he should do in time on the screen.
this is a good classic game i enjoy this game.the game was in good condition. it is hard to find these older games anywhere else. i bought this game cause ive always enjoyed its game play.
THIS IS A GREAT GAME THAT I BOUGHT FOR MY SON. HE SAID IT IS JUST LIKE THE ORIGINAL ARCADE GAME. IT TAKES SOME SKILL TO PLAY, BUT IS GREAT!!