Chuck Sommerville's Destroyer is everything you'd expect from an Epyx game of World War II naval battles: breezy, user-friendly, solidly-designed, and a good balance of action and strategy. You wear many hats on board a U.S. Fletcher-class destroyer -- overseeing the situation from the bridge, keeping an eye on the sonar, radar and navigation stations, and manning the anti-aircraft guns and torpedoes. After giving the computer your name, it's easy to learn how to maneuver your ship through hostile Pacific waters, performing escort and other missions. The graphics of the ship's ten stations are attractively detailed, and the suspense of an air raid can be potent.