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Anyone who has played Duke Nukem 3D on PC, PlayStation, Saturn, or even N64 is probably wondering how it's possible for the game to run on a 16-bit console when the game is clear too much for the game to handle. So from the get go, you're going to have tradebacks. In this case, it's only the second episode of the original game. More noticeably is that it's not formatted like the original, more like other FPS on the Genesis and Super Nintendo at the time. Perhaps the most accurate game to compare it to is the Genesis game 'Zero Tolerance'. That said, the game is actually a whole new experience. It's not a just a modified version of the same levels of the original Duke Nukem 3D game. All the levels are original and don't follow the same scheme, the levels are just based on the second episode, it's not a copy and paste of the second episode. So with all that said, basically the only thing that is worth addressing is the saving feature is...not reliable. Like many games, the games takes a bit of time getting used to with it's bazaar control scheme (here's a hint: use a six button controller). It's not a great game, and considering the whole original game is available on smart phones, PS3, Vita, and other platforms this is really just a curiosity thing. Knowing what you're getting into, I don't think you'll be disappointed and again, it's not like you're playing the same game again, but it's definitely inferior to the original especially when comparing it to the other console ports of the yesteryear. If you're fan of classics games like this like I am, I don't think you'll be too disappointed, but there are better FPS games on the Genesis. But still, it's definitely a new experience for a Duke Nukem game and while flawed it's not unplayable.Read full review
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