He steals from the rich, gives to the poor, and his Atari VCS game looks a lot like that console's E.T. game. In Robin Hood, players guide Sherwood Forest's most famous resident on a quest to save Maid Marian from the Sheriff of Nottingham -- and maybe to grab the Sheriff's gold too, while he's at it. The game starts in a forest, with the Sheriff's men hiding behind trees, trying to ambush Robin and his Merry Men. These villains can be dispatched with a quick arrow shot, though they often manage to fire an arrow at Robin too; he whose shot finds its target first lives. After doing away with at least 11 of the Sheriff's henchmen, Robin must storm the castle, shooting six guards and avoiding a crossbow sniper who tries to take him down as he crosses the drawbridge. Once inside the castle, Robin must guess which door leads to Maid Marian or the Sheriff's treasure; if he picks the wrong door, guards come pouring out. Once he finds either the gold or Maid Marian, the game begins anew. (Both prizes cannot be attained in the same round -- "Sorry, honey, I took the gold, be back for you later!")
Not exactly the most fun that can be had on the Atari VCS, Robin Hood is repetitive and in many places arbitrary; the simultaneous firing of arrows on the first level will leave many players annoyed when one shot takes out Robin's enemy, but another similarly-timed shot gets Robin nailed by an arrow. The graphics and sound remind one of nothing so much as the miserable Atari VCS E.T. game, and come to think of it, the fun level does too.
Robin Hood for the Atari VCS was released in two forms: on a cartridge by itself, and as part of one of Xonox's "double-ender" cartridges (with different circuit boards for two games on both ends of the cartridge) along with Sir Lancelot.