If you are looking for a bizarre game to waste some time with, Baroque can help you. You are The Protagonist, and you have a very simple goal. Go to the deepest level of the Neurotower in the distance. Apparently the tower extends as far below-ground as it does above, and you want to make it to the bottom. I wouldn't recommend this game if you aren't a dungeon-crawler enthusiast, because the entirety of the game is spent going through level after level of baddies, traps, and secret rooms looking for the way to the next level down. Once you make it to the bottom-most level, you find a surprising and confusing truth. You are then immediately ejected out of the tower, lose all of your equipment and levels, and are tasked with completing it another 3-5 times. Also, the tower gets deeper each time you beat it. I never finished the game, I just made it to the bottom of the tower the first time, and considered it completed. :)Read full review
I am not anywhere near being finished with this game yet, but I am not an avid video gamer (wii is my first system ever :) ) and I do not play often or for long. So far Baroque has an intriguing storyline and a lovely surreality that appeals to my tastes. It's confusing and frustrating when you die and lose all your items, but you find out new pieces to the story when it happens. This kind of difficulty is to be expected though. The only thing I am disappointed with is the fighting is still mostly pushing buttons, which is what I got the wii to avoid. There is only one attack that uses motion sensing, and there's no way to vary the way that attack works. Overall pretty cool, I just reccomend reading reviews and descriptions before you buy so you know if this is your kind of game.
"A surreal, paranoia inducing dungeon hack that stimulates the eyes, ears, and mind." Saturn has come and gone, but a few games really struck me as being significant. Baroque is one of these titles. Although it isn't known by most gamers and there isn't a FAQ available for it, it deserves gamers attention. The game was developed by Sting, former Square employees and the makers of Evolution for the Dreamcast. It would be categorized as a first person RPG that takes place almost entirely in a dungeon--known as Dungeon Hacks amongst lovers of these type of RPGs.
I love the uniqueness. I hate the fact you have no idea wtf is going on. You go through dungeons and dungeons and end up resetting back to lvl 1 with no explanation. This is not a typical hack and slash. It plays with your mind. Probably a good 30-40 hours of play to beat it. Highly replayable.
was fun to play, looked very good ,was easy to play, and my daughter liked the game, lot of good information about the game it self from seller.
Current slide {CURRENT_SLIDE} of {TOTAL_SLIDES}- Best Selling in Video Games
Current slide {CURRENT_SLIDE} of {TOTAL_SLIDES}- Save on Video Games