Metal Gear Solid 3: Snake Eater Once again the master video game producer Hideo Kojima (the MGS series & Final Fantasy 7 to name a few) has created another masterpiece. Stunning to the senses in every way this game takes the series to a time and place it has never been, the jungles of the southern Soviet Union at the height of the cold war. While time and place have changed, all of the elements that have made these games great are present with several excellent new additions. There is an great cast of characters, a huge variety of outdoor and indoor terrain, intense boss fights, an intriguing and evenly paced plot, frantic firefights, stealth action and of course the cut scenes. Snake Eater pulls you in from the very beginning with one of the best opening scenes in any video game, the world's first HALO jump and it's over the Soviet Union. After Snake plunges through the thick jungle canopy the game takes a second to explain some of the new mechanics; mainly camouflage, treating injuries and eating food/stamina recovery. Stamina is an important part of this game since Snake's performance and the speed that his health goes up is based on how much stamina you have (there is life medicine too). The stamina bar is easily replenished if you eat some food at any point through the game, as long as you have food in your pack. Throughout the game there is flora and fauna that can be killed or captured and eaten, all with different effects (most replenish some amount of stamina). During the game all different types of injuries will need to be treated with a wide array of medical supplies and medicines, injuries will heal over time but they will affect Snake's performance negatively. Camouflage is my favorite of these new features and there are several different uniforms and face paint schemes that are good in different environments and conditions, some with special effects. All of these features are accessed through the menu and are easy to use at anytime, which is my only complaint; you can stop in the middle of a battle, eat some food, remove a bullet, bandage the wound, change your camo and then go right back to the fight. But that is only a very minor issue. These new features have only enriched the MGS experience and Snake Eater has expanded on all of the classic elements of the series. The gameplay and controls are top notch as always and the world is highly detailed with excellent sights and sounds. There is a vast arsenal of weapons and equipment from the 1960's for you to choose from depending on what you have to deal with and how you want to do it. If you want to be stealthy you can use CQC (close quarters combat), your knife, tranq gun and several weapons that can equip a silencer (including the XM-16). Of course there is a sniper rifle and a full complement of explosives and heavy weapons (RPG, AK-47, Shotgun, etc). CQC is another one of the high points of Snake Eater including throws, slit throats, broken necks, human shields, interrogation and more. There is an excellent cast of characters including some that fans of the series will recognize; some right away, some not until later. And for any fan of the series the jaw dropping moment comes only at the end when you realize what happened and who Big Boss really is…Read full review
With Cold War there came hard times and many political conflicts. With that in mind the world is in living in the dark days without even knowing it. As Snake progresses through the beginning of his youth he discovers that he has become part of a political conflict that will change his life. This is a must for a MGS fan because the booklet is written like a comic book and the art work is well done. This is just the game in its original glory, but however for most people the fixed overhead camara angle can prove as more a hindering then a help and the control scheme might be frustrating for anyone new to he franchise. As for the rest of the game it is well polished and finely tuned and the cinematics are of high quality.
The game is great, as to be expected. It's Snake Eater for Pete's sake! The case and manual are perfect, but my disc had a tad bit of cuts and whatnot. Still works perfectly though so it's nothing to worry about.
Verified purchase: Yes | Condition: Pre-owned
I am a total Metal Gear Solid fan. I have played parts 1/2 and was totally excited about playing this third installment ( after 5 years of forgetting about this series). From Saving Otacon to fighting Lady Fortune and now saving Sokolov.... The story lines kick major gamer butt. The camera controls are too cumbersome in my opinion for this third game. When sneaking around, I always had to stop and refocus my camera to see if there were people I didnt see only a few seconds prior. I am loyal to MGS, but I just wish they improved this one caviat.
I would actually rate this game 4.7 but since they won't let me, I rate it as a 5. Anywho, onto reviewing. This game. Wow. Hideo Kojima is a genius. With the element of a jungle survival theme, this game actually feels like a whole another game from Metal Gear Solid 1 and 2. The amount of new stuff you can do is just fantastically awesome. And every single detail affects another detail. A couple examples of this include: (1)how hungry you get affects your aim, your speed, and your health regeneration rate, so you should hunt and eat when you need to (2)the more you run or do strenuous activities like rolling or stalking, the faster your stamina (or hunger level) goes down (3) the heavier stuff you carry in your backpack, the hungrier you get (4) etc. etc. Kojima has thought of pretty much everything you can think of. When you play Metal Gear Solid 3, it really feels like you have suddenly transformed into Snake. As Snake, you have to feed yourself, you have to cure yourself or eat medicine if you get sick, you have to dress yourself (into different camo suitable for different environments) you have to pack your stuff and you have to move yourself carefully in the jungle and in the heavily guarded infrastructures. All these new features have made this Metal Gear Solid game the most revolutionary and the most interesting of the entire series. The story is not of Solid Snake anymore but his genetic father Big Boss and it's rather intriguing. Even though we already know what happens in the end, Kojima still has us second guessing and going "ohhh" as he tells the story of how Snake turned out to be Big Boss and jabs at the possibility that maybe Big Boss's agenda was good-intentioned while Solid Snake's was just that of a pawn's, being simply used and abused by those in power. The plot is a lot simpler, due to the criticisms of the crazy Sons of LIberty plot but it's still powerful and moving and there're still a lot of cutscenes, esp. in the beginning of the game. However, it is moving and it's really worth it to let your hands relax and enjoy the cinametic cutscenes. While on the subject of watching the game, the graphic are mind blowing. No detail is missing. The grass moves and is cut into pieces when bullets fly into it, Snake gets bloodier the more he gets hit, animals move like they're real, water seems almost actually tangible... Also, the enemy A.I. is incredible. Just seeing how smart they are often makes me enjoy being caught. They seriously are soo smart. They will use grenades to flush you out, they will have different team members move toward you while another group stays back to provide covering fire while another is using cover to slowly gain up on you... It's insane. MGS3 also fixed many flaws of MGS2, especially the grenade explosion radius. Yes, the stun grenade is useful now, thank God. The only really bad thing about MGS3 is the camera angle at times, but me, often I was so into the game that I hardly even noticed. Of course, Subsitence fixes this. Some elements are very unrealistic (Snake can change into different suit in the middle of a battle) but it adds to the fun of the game. I also love CQC and the fact that you can use your dpad to stalk. It really tests your button pressing skills and is a lot more than simply having an "interact" button (like in Splinter Cell though SC is really good game as well). The holdup interaction has immensely improved and every old MGS element is finetuned. An amazing game!!!!Read full review
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