If you're reading a review for Final Fantasy 2 for the SNES, then odds are good you're Gen X like me. This is the stuff we grew up with, and the story today is just as fun and engaging to play through as it was nearly 30 years ago. And the colours draw you in like you're 12 all over again. It's so much more enjoyable to have the legit cartridge to play on. Something like that just adds a touch of nostalgia that is hard to match with an emulator on your PC or something else. I give this game 5 stars because it's not only a great piece of history, but because it's simple and straightforward story feels elegant and timeless. It's easily a top-5 best ever game for the SNES.
Verified purchase: Yes | Condition: Pre-owned
I love the Westwood Command & Conquer series, and I got it for the N64 simply because of my past affinity with the PC games. The gameplay is nearly identical to the PC versions, however it cuts out many of the video clips to save memory on the cartridges, and the graphics are relatively low quality unless you have the N64 RAM expansion pak. Overall, the game is playable, and brings back the nastalgia of the war-time strategy game, however I would rather play it with a mouse and keyboard than a handheld controller. Specifically, the design of the game is still as if it were a PC game in that there is still a mouse icon which you control with the N64 joystick, which is relatively awkward and not nearly as precise as using a mouse on a computer.
Verified purchase: Yes | Condition: Pre-owned
review taken from http://www.gamespot.com/n64/strategy/commandconquer/review.html?om_act=convert&om_clk=gsupdates&tag=updates;title;3 i did not write this !!! Real-time strategy has been a staple of PC gaming for years. Several of the PC's most popular RTS games have made their way to various console systems, but all of them suffer from the same basic flaws: lower resolution and shoddy control. Command & Conquer for the N64 almost manages to get around both of these problems, and while the resulting game is good, there are still a few little clunky things that get in the player's way. The game's storyline, told through your mission briefings, is reasonably deep and pretty entertaining. While the full-motion video briefings of the other versions have been scrapped in favor of a slideshow of pertinent images, the audio is intact. So, depending on which faction you choose, you'll hear things from either a GDI (read: GI Joe-like good guys) or a Brotherhood of NOD (read: Cobra-esque bad guys) perspective. Each faction has its own worldview, its own various structures, and its own set of troops. Each faction does have different-looking vehicles and buildings, but do just about the same thing for their side. There are definitely differences, but the game is pretty balanced, so there really isn't any one super weapon on either force. Like just about every other RTS game in the world, this game is a tale of resource management. To build more structures and train enough troops to roll over your enemies, you must maintain a positive cash flow. You earn money by harvesting Tiberium - a mineral that rises to the planet's surface, forming dangerously toxic fields full of cash. Harvest enough of it, and you can build everything from basic machine-gun troopers to complex flying machines, flame tanks, and death-dealing obelisks. Come up short, and you can sell some buildings for quick influxes of cash, but this is usually a last-ditch tactic. Just make sure nothing happens to your harvester, and don't attack until you've got enough military might to crush your enemy two or three times, and you should be just fine. Those of you who have seen the other console versions of Command & Conquer are probably expecting this version to look the same as the other versions, complete with flat, blocky 2D sprites that are run in a resolution far too low to be discernable. But the terrain, buildings, and vehicles in the N64 version of C&C are done entirely in 3D, giving an all-new look to the game. This, combined with the expansion pack, lets you run in a higher resolution, which makes figuring out if you're looking at a minigunner or a grenadier a bit easier. If you still can't tell what you're looking at, the camera is slightly controllable, allowing you to zoom in or out a little bit. It would have been nice if the game ran at a resolution that would let you keep the map and building screen open at all times, since constant monitoring of your radar map is a key tactic in the game. Without the expansion pack, you're limited to the standard medium resolution. It looks nice, but it's a bit too blocky for my tastes. The game's speed and frame rate vary slightly throughout the game, depending on how much action you've got on the screen. At the beginning of a level, when you don't really have anything uncovered, scrolling is incredibly speedy, almost to the point of being too fast.finish review at above websiteRead full review
Simple Battle tactics mild cartoon violence, and possible swearing. Great to teach priority.
Verified purchase: Yes | Condition: Pre-owned
Works great been wanting my old childhood game for a long time now thank you
Verified purchase: Yes | Condition: Pre-owned
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