This game is rather poorly done. The visuals are very small and even on my 50" TV it is still rather small and unclear. The menu is quite awkward and there doesn't appear to be any team mode. The controls are VERY hard to learn, and work very awkwardly, I feel every time I go and play the game I have to relearn it all because it is so difficult. The weapons are a bit short in list but of themselves they are great worms style destruction. The terrain and landscapes are perfect and very lush and great alien worlds but the worms themselves are blurry and poorly modeled. It is nice to have it on a new game system but it could have been done much better. Hard to suggest this game, if you have never played Worms before and don't have a way to play Worm's 2 then this is a good choice. Die-hard Worms fans will be rather disappointed with the clarity and smooth action it is missing from the previous Worms games.Read full review
Hi! this is my first review. It is for team17's Worms: a space oddity. Worms: A space oddity is the latest in a long running series of worm games. It is a turn based strategy game with deformable landscape, 10 weapons, 5 different tools, randomly generated landscapes and, of course, cute little worms intent on killing each other. All these things keep this game fresh for a large number of game plays. While retaining the essence of all the previous games, it lost several key aspects of the previous titles in the series, such as only a fraction of the weapons provided in the previous games and a comparatively short single player mode, with 36 missions. This is, of course, still a lot of missions, but the game play of the missions themselves is quite unsatisfying with mostly modified cpus as your enemy. Another thing about the single player missions I found unsatisfying is that, in order to beat some particular missions, you have to find parts of a space ship usually buried under landscape. This is all just fine, but the only way to get to them is, of course, by blowing up the landscape. If you blow the landscape too close, the spaceship part explodes, forcing you to redo the entire mission. Each mission takes approximately 10-20 minutes and having to redo them is frustrating as heck. Moving on, there are six different minigames that are both fun and entertaining. However, only one minigame is available initially with the other five being unlocked through single player mode, making five of the minigames quite unaccessible to casual gamers. Moving on to other aspects of the game, I found blowing up enemy worms with a complex arsenal quite satisfying, with the added bonus of ticking of my sister as I do it. Also, creating my own landscape with personalized weapons was a quite satisfying to me. However, with only limited customization of my own worms, the possibility of a strong customization was stopped short. As I said before, the essence of the previous worm games is still present, making this game great for casual gamers. If you are a dedicated worms fan, I recommend Worms 3d for the gamecube, or, if you have a pc, worms4 and worms armageddon/world party. Thanks for reading!Read full review
For those of you who are long time Worms fans, this game does not deliver compared to the others, but is still fun. The game is hard to figure out at first and takes time to understand the controls. I recommend playing on a larger television because the worms are so small. The game has also lost some of its integrity, giving up its old and faithful weaponry. But to make a long story short, the use of the Wii's motion controls offset these issues to make a fun game. The most difficult part of the game is learning the motion controls.
I started playing Worms on PSP and fell in love with the crazy, witty little game! I then bought the two version pack for the computer and was just as satisfied with it as I was the PSP. So when I saw there was a Worms game for Wii and I just got a Wii at Christmas, I was ecstatic! Got a good deal and bought it. Yes, it's a Worms game so automatically that means there is a good level of fun. However, the Wii game disappoints because it's not what you would think Wii Worms would be! Here are a few disappointments compared to the original game versions: Old game: many language sets (so many you probably can't get through them all); New game: I haven't counted, but maybe 15 or so language sets and they are not even as advanced (as many sayings) as the original game versions Not as many weapons and tools. No rope! No bungee! No banana bombs, no earthquakes, and these have not even been replaced by something new and better (there is one new thing but it's not as good!). Far less items to use and choose from! The few things I like though I think they could be better: you guide yourself when using the rocket boost through remote movement you used your arm to determine how hard you are going to throw/use a weapon so that's kinda cool There is a story mode though I think it could be a bit more developed Even with the disappointment level, I am not sorry I bought it (esp since got a good deal on it) because I am a worms fan! Hopefully any future versions will take the great of the original versions and improve on/add to those instead of making the options so limited.Read full review
Its a wonderful game, as is the entire Worms series, but as a part of the series it is seriously lacking. The game for the Wii has decreased its weaponry by a lot from its former titles and also the amount of one player missions are fewer in number and far less challenging, giving it lower replay value. Also, Worm: A Space Oddity tries too hard to incorporate the Wii-mote functions, meaning that some items are exceptionally hard to use and gives hard-core veterans a whole to style of game to overcome. But sentiments from former Worms editions aside, Worms: A Space Oddity is all-in-all a good game and fun for fans and beginners alike.
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