When I first bought this item, I was excited and was also ready to see a solid port of my favorite Doom game come to a handheld console. Well, four days and a viscerated shipping mailer later, I actually got to play the original Doom for the game boy advance instead of just watching videos on the internet. My response at first was skeptical, it just wasn't as action-packed as Doom on the PC, but then I realized that I was on the easiest difficulty as opposed to me being on Ultra-violence on the PC version. Then I played the game on Nightmare and things antied up quite a bit, that being said my whole view of this game has changed since. Now, if you're looking at buying this game there are a few differences that seperates this port from the PC version. First of all, the most noticeable difference between the PC and GBA Dooms is that the GBA Doom uses the JagDoom mapset, which means that only 23 out of the 24 original levels are available, the cyberdemon and spider-mastermind are missing, the levels that are included are simplified (some were almost unrecognizable), and all of the secret levels were axed out so the game could be crammed into a single two square-inch cartridge. Some other differences, while minor, will be noted, such as when the pinkies (That's the monster that's a pinkish tone and tries to bite you for those of you who aren't familiar with Doom lingo) die they make the sound of an imp's death instead of their own snorting sound, also is that when you fall you make the sound that resembles you being hurt, although no damage is taken it can get quite confusing at times. Also noted is that the box of bullets looks quite a bit lighter than its PC counterpart. The music in the game is a lot simpler than that of the PC version since it's on a cartridge and not a CD, which means a lot of techno sounds and synthetic bass, also the music at the first level is gone and some of the songs are played out of order, the music is surprisingly quiet also. The controls in the game aren't terrible, you use the D-pad to move and turn, the shoulder buttons to strafe, and the A and B buttons to either use (open doors, pull switches, press buttons, interactions basically) or fire, depending on your button configuration. As for the actual gameplay aspect of the game, the frame rate is surprisingly smooth and the only time you'll actually see a stutter in the frame rate is when you're in a large, open area or there are tons of monsters and items littering your screen, or both. The game is pretty much just as fun as its PC comparison and, in my point of view, the boss levels (DIS and Tower of Babel only) are more fun than that of the PC. Now, of course this game is never going to be as good as the PC or XBox 360 ports of Doom, but remember, it's Doom, it's portable, it's fun, what's not to like!?Read full review
I have always loved doom and the game recieved presented no errors, damage or wear. The game just runs bad but thats the GBA. Playable but a novelty item really.
Verified purchase: Yes | Condition: Pre-owned
Of course since it’s on the game boy it’s not as high quality as the computer version but other than that it’s still the same game
Verified purchase: Yes | Condition: Pre-owned
This is a pretty impressive port of Doom considering it being on the GBA. Most of the levels are here, all but the boss monsters are included, graphics are good, and the framerate does keep up fairly well. However, all is not good. The enemies bleed green blood, the music is pretty bad, and the graphics can become pretty messy when being attacked. But its still Doom and being on the GBA is just too cool to pass up. Its a good game overall and can still be found cheaply. If you like first person shooters and own a GBA, there is no reason to not own this game.
Verified purchase: Yes | Condition: Pre-owned
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